Greetings troops,
As we here in the States celebrate Memorial Day, I want to extend a heartfelt thanks to all those who served our country past and present ... without those who served or serving we would not have the freedoms we enjoy today.
To those I served with ... it was an honor ...
To those who served before me ... thank you
To those who gave it all for us ... words are not enough ... God bless you !
Be safe, enjoy your Memorial day ...
Joe ... aka "Mezz"
My blog dedicated to miniature wargames and roleplaying RPGs. Feel free to join the troops, relax and participate in the discussion ...
Monday, May 30, 2011
Saturday, May 28, 2011
Comrades to Arms ! (7) - WIP First Company
Greetings troops,
This year has been a blur with my various schools going on for work. I can say there is light at the end of the tunnel and the hobby time will be more soon. I wanted to get some of the photos up of First Company nearing "field maneuvers" i.e. basing.
These photos are for you Pete ;)
The next pictures consist of another method suggested to me by friend and fellow WWPD'er Pete. It involves priming the figures in German Armor, then doing the same method for the rest of the painting I am doing. Highlighting should bring the colors in line with the rest of the unit.
The final shots are of the figures that will be hitting the bases tomorrow. Then this group will begin the "field maneuvers".
Steve, friend and the leader at WWPD has numerous T34 tanks in production as I type this post. His tanks will be joining forces with my infantry on the table to get some East Front action going.
Enjoy the pictures, be safe .... Keep the Paint flowing and the Dice rolling !
Joe ... aka "Mezz"
This year has been a blur with my various schools going on for work. I can say there is light at the end of the tunnel and the hobby time will be more soon. I wanted to get some of the photos up of First Company nearing "field maneuvers" i.e. basing.
These photos are for you Pete ;)
The next pictures consist of another method suggested to me by friend and fellow WWPD'er Pete. It involves priming the figures in German Armor, then doing the same method for the rest of the painting I am doing. Highlighting should bring the colors in line with the rest of the unit.
The final shots are of the figures that will be hitting the bases tomorrow. Then this group will begin the "field maneuvers".
Steve, friend and the leader at WWPD has numerous T34 tanks in production as I type this post. His tanks will be joining forces with my infantry on the table to get some East Front action going.
Enjoy the pictures, be safe .... Keep the Paint flowing and the Dice rolling !
Joe ... aka "Mezz"
Wednesday, May 18, 2011
Game Review: Wrath of Ashardalon
Greetings troops,
This evening I was able to meet with Steve and Dirty Jon of the WWPD cast; along with wives Lydia and Stephanie to get some game time in with D&D's Wrath of Ashardalon.
Wrath of Ashardalon is a board game produced by Wizards of the Coast. It was released in February of 2011. The game contains 42 plastic heroes and monsters, 13 dungeon tiles, 200 encounter and treasure cards, rulebook, scenario book and a 20 sided die.
The figures are molded in different colors. The heroes are molded in a dark blue while monsters and bosses are either red or gray. I will say that the molds are clean and look great. They look good unpainted and will be excellent looking on the game board once painted.
The dungeon tiles are of heavy cardboard and well made to last during numerous game plays. You have your various long hallways, t sections and corners. The set also has 5 (correct number may be 4 or 6 as well) chamber tiles for the final boss or event for the adventures to find.
Encounter cards produce nasty little events for either one or all in the party depending on locations or other bonuses or effects. It adds a sense of "What else can happen" during the adventure. It ranges from traps, magic or unseen attacks that can take place. Treasure cards are received by the adventure whom takes out a monster. It can range from protective items, bonuses on attacks or armor class or movement bonuses. Some are able to be used all game while other treasures must be discarded after use.
The rules are fairly simple and one can grasp the basics after a couple of rounds. There is also a scenario book to allow for campaigns of your brave party or single run missions.
I was able to get two games in one sitting. The first was 5 people playing and total game time was approximately 2 hours. Steve and I played another game with 2 characters and ran a game in just short of 1 hour.
I am sure you will see some AARs out of this board game in the future. The tiles allow for you to use D&D minis or other after market minis with no issues. The replay value is high. I give this game 4.5 treasure cards out of 5 !
Be safe .... Keep the Paint flowing and the Dice rolling ....
Mezz
This evening I was able to meet with Steve and Dirty Jon of the WWPD cast; along with wives Lydia and Stephanie to get some game time in with D&D's Wrath of Ashardalon.
Wrath of Ashardalon is a board game produced by Wizards of the Coast. It was released in February of 2011. The game contains 42 plastic heroes and monsters, 13 dungeon tiles, 200 encounter and treasure cards, rulebook, scenario book and a 20 sided die.
The figures are molded in different colors. The heroes are molded in a dark blue while monsters and bosses are either red or gray. I will say that the molds are clean and look great. They look good unpainted and will be excellent looking on the game board once painted.
The dungeon tiles are of heavy cardboard and well made to last during numerous game plays. You have your various long hallways, t sections and corners. The set also has 5 (correct number may be 4 or 6 as well) chamber tiles for the final boss or event for the adventures to find.
Encounter cards produce nasty little events for either one or all in the party depending on locations or other bonuses or effects. It adds a sense of "What else can happen" during the adventure. It ranges from traps, magic or unseen attacks that can take place. Treasure cards are received by the adventure whom takes out a monster. It can range from protective items, bonuses on attacks or armor class or movement bonuses. Some are able to be used all game while other treasures must be discarded after use.
The rules are fairly simple and one can grasp the basics after a couple of rounds. There is also a scenario book to allow for campaigns of your brave party or single run missions.
I was able to get two games in one sitting. The first was 5 people playing and total game time was approximately 2 hours. Steve and I played another game with 2 characters and ran a game in just short of 1 hour.
I am sure you will see some AARs out of this board game in the future. The tiles allow for you to use D&D minis or other after market minis with no issues. The replay value is high. I give this game 4.5 treasure cards out of 5 !
Be safe .... Keep the Paint flowing and the Dice rolling ....
Mezz
Wednesday, May 11, 2011
AAR of the 1st ID vs Germans
Greetings troops,
The other evening I was able to meet up at Jon's house to challenge Sean in a Fighting Withdrawal mission. As our battle was brewing Jon was battling out with Steve's 3rd ID on his new table he is building; which looks fab ! James, a fellow WWPD listener from Illinois was able to hang out as well. He is currently at Fort Lee attending an Officer School.
Needless to say my 1st ID was handed its butt by Sean's German forces.
I took pictures via my camera phone. Most are early in the battle ... the combat photographer was hiding in a hasty fighting position in the later stages of battle. Unfortunately I can't get them to you on the site yet due to phone error. When I can I will post them.
Keep the Paint flowing and the Dice rolling ...
Joe ... aka Mezz
The other evening I was able to meet up at Jon's house to challenge Sean in a Fighting Withdrawal mission. As our battle was brewing Jon was battling out with Steve's 3rd ID on his new table he is building; which looks fab ! James, a fellow WWPD listener from Illinois was able to hang out as well. He is currently at Fort Lee attending an Officer School.
Needless to say my 1st ID was handed its butt by Sean's German forces.
- 1st platoon double timed on the right flank and got pinned by a combination of aircraft and rocket fire. They took horrible losses, never unpinned and eventually left the field.
- 2nd platoon didn't do much better on the left flank. They got ambushed by Panzer IVs and remained pinned after that. They too left the field.
- My M10's took heavy fire from Sean's aircraft attack runs and left the field as well.
- My Engineers were moving up the middle and got pinned in between some woods. They took a beating and eventually left the field with their heads down.
- My Shermans played a cat and mouse game with Sean's Stugs and Panzer IVs. They were getting bailed and remounting round after round. At one time I had 3 bailed shermans sitting in a cornfield. Eventually they were destroyed.
- The Company was below half and the CO rolled a "1" to allow the 1st ID to surrender the field.
I took pictures via my camera phone. Most are early in the battle ... the combat photographer was hiding in a hasty fighting position in the later stages of battle. Unfortunately I can't get them to you on the site yet due to phone error. When I can I will post them.
Keep the Paint flowing and the Dice rolling ...
Joe ... aka Mezz
Thursday, May 5, 2011
Roll a D6!
Greetings troops,
Found this gem on YouTube ... I thought it was something we all could relate to ... enjoy.
Joe ... aka Mezz
Found this gem on YouTube ... I thought it was something we all could relate to ... enjoy.
Joe ... aka Mezz
Tuesday, May 3, 2011
Battletech: Lyran Alliance
Battletech has always been close to my gaming heart. It is one of the first gaming systems I participated in during my childhood days. The novels were also lining my shelves as a teenager as well. So it is only a natural progression to find its way back into my gaming world now.
The background story of the Battletech universe is well established and well developed. You can find numerous sources on the web at these sites:
Recently I pulled out my Citytech set and main rulebook and began refreshing myself to the universe. Ebay then was the source of a recent purchase of the Lyran Commonwealth source book. I just got it in the mail and can't wait to dive into it.
Stay tuned for updates and force building of BATTLETECH !
Be safe, Keep the paint flowing and the dice rolling ...
Joe ... aka Mezz
The background story of the Battletech universe is well established and well developed. You can find numerous sources on the web at these sites:
Recently I pulled out my Citytech set and main rulebook and began refreshing myself to the universe. Ebay then was the source of a recent purchase of the Lyran Commonwealth source book. I just got it in the mail and can't wait to dive into it.
Stay tuned for updates and force building of BATTLETECH !
Be safe, Keep the paint flowing and the dice rolling ...
Joe ... aka Mezz
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